How to debug an Amethyst game with VSCode

First you want to install vscode lldb extension. Then create .vscode/launch.json with followin contents.

{
    "version": "0.2.0",
    "configurations": [
        {
            "type": "lldb",
            "request": "launch",
            "name": "Debug executable 'ltet'",
            "cargo": {
                "args": [
                    "build",
                    "--bin=ltet",
                    "--package=ltet"
                ],
                "filter": {
                    "name": "ltet",
                    "kind": "bin"
                }
            },
            "args": [],
            "env": {
                "CARGO_MANIFEST_DIR":""
            },
            "cwd": "${workspaceFolder}"
        }
    ]
}

The ltet is my project name. Set CARGO_MANIFEST_DIR to an empty string. Other wise you will getting an error like following.

Error: Error { inner: Inner { source: None, backtrace: None, error: File(Os { code: 2, kind: NotFound, message: "No such file or directory" }) } }

Because your application is checking for assets on the target/rls/debug folder.